Hello, my name is Kyle Briggs, and this is my private work portfolio.
A lot of the work posted on this site will either be from personal projects or Labyrith Media Group as NDA’s are dropped.
This portfolio is updated quite frequently and I am always checking my email address, so if you are interested in getting in contact that is probably the best way.
Sept 2012 – July 2014
Grade: Pass, Pass, Merit
Sept 2014 – July 2016
Basingstoke College of Technology
Grade: Distinction, Distinction, Merit
Throughout my time at The Gregg School (2007 – 2012), Fareham College (2012 – 2014) and Basingstoke College of Technology (2014 – 2016) I took many active roles in extra-curricular activities such as Class Representative for all 5 years at The Gregg School, Course Representative for both years at Fareham College, and Course Representative again for both years at Basingstoke College of Technology.
As detailed above, for the last 9 years I have taken an active role as a course and class representative, attending meetings with other class/course representatives and heads of department to discuss the way things are run and make staff aware of any issues people wish me to convey annonymously or otherwise, in many cases this led to several policies being appended or changed in order to aid the students or staff.
While in my final year at Basingstoke College of Technology, I developed one of the world’s first public 8K (YouTube Encoding downscaled to 4K) 360° environment render straight out of the Unity Game Engine.
July 2014 – Aug 2014
Aug 2014 – Today
Labyrith Media Group
Founder, Lead Designer of Labyrith Games.
Software & Skills
Adobe Photoshop (Since 2005)
Microsoft Visual Studio (Since 2005)
Unity Game Engine (Since 2011)
Autodesk Maya (Since 2013)
Autodesk 3ds Max (Since 2014)
Quixel Suite (Since 2014)
Substance Designer 5 (Since September 5, 2015)
Substance Painter 1.5 (Since September 5, 2015)
Bitmap2Material 3.1 (Since September 5, 2015)